Hello Games is now known for its epic development trajectory with No Man’s Sky, but the studio’s premise was a stuntman. Joe Danger was a simple, fun and polished indie game that initially sold on PC and consoles before making its way to mobile, and its success saw multiple sequels before Hello’s gaze was firmly set on the stars.

At least until recently. Around this time last year, the studio returned to Joe Danger for a true gaming feel-good moment, updating and revamping the old Joe Danger games on iOS after the father of one of his biggest fans got in touch. Hello Games was somewhat understandably focused on building out the No Man’s Sky universe, and the Joe Danger games were languishing. But the reminder that people still cared about them clearly made an impact.





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By wy9m6

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