Must know

What is it? An open world action about running fast.
Expect to pay $60/£50
Developer Sonic team
Publisher Sega
Judged by GeForce GTX 1070, i7-7700, 16GB RAM
multiplayer? no
Clutch Official site (opens in new tab)

Stunts are always cool. Running at 100 mph, making your way through hoops before graciously going around a loop-the-loop is never fun. Unfortunately, it will take a while for Sonic Frontiers to get there.

While on a biplane adventure to investigate the Starfall Islands, Sonic and friends are unexpectedly sucked into cyberspace through a wormhole. While Sonic manages to run fast enough to escape back to the real world, Amy and Tails aren’t so lucky and are trapped like holograms. Sonic must navigate the islands by unlocking portals, fighting bosses and collecting trinkets to return his friends to normal. It’s not that simple, of course, as an AI called Sage teams up with Eggman to get in your way as you unravel the deeper mysteries surrounding the islands.

(Image credit: Sega)

The world is structured in two halves. There’s cyberspace, which plays out like classic Sonic levels where you have to zoom to the target as fast as possible, and the Starfall Islands themselves, a series of open-world spaces for you to explore. The first time you escape from cyberspace into the real world, you’re presented with an incredibly bland landmass of gray rocks and flat grass. It’s really not a great start – the world feels cold and empty, but over time giant loops and bounce pads are added, turning the landscape into a theme park as you progress.



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By wy9m6

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