Another year past, and another batch of gaming outrage and upset behind us. 

I struggle to recall the controversial moments of my early days as a gamer: The uproar over games like Doom and Mortal Kombat, maybe, or the infamously buggy release of The Elder Scrolls: Daggerfall. These days, controversial moments happen all the time, and tend to be more about business and money or bad behavior than the state of a game at launch. There’s still room for small-stakes, high-impact beefs over niche interests, but the mainstreaming of gaming has changed the complexion of our controversial moments, making them—like the games themselves—more universally accessible. 





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By wy9m6

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